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  1. #31
    Victory at the end of 1813 for my Americans in Columbia Games' The War of 1812


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    Last edited by Duncan; 07-13-2020 at 03:50 PM.

  2. #32
    Administrator Whiterook's Avatar
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    That’s a looooong map! Battling around lakes...amazing! Are there any boats/ships?
    "There is no off position on the Genius Switch”

  3. #33
    Quote Originally Posted by Whiterook View Post
    That’s a looooong map! Battling around lakes...amazing! Are there any boats/ships?
    War of 1812 so ships and control of the lakes is a key component. Not sure you can win without controlling the lakes.

  4. #34
    JTS Campaing Overland.
    Email game.
    Stuart takes command of the artillery.

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  5. #35
    Advanced Squad Leader by MMP Correspondence game.
    Mount Akayama, Nomonhan area, night of 18 to 19 August 1939

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  6. #36
    Administrator Whiterook's Avatar
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    What’s that terrain in E8-10? Depression? And how’d all those catapillers get on the screen???
    "There is no off position on the Genius Switch”

  7. #37
    Quote Originally Posted by Whiterook View Post
    What’s that terrain in E8-10? Depression? And how’d all those catapillers get on the screen???
    Gully. Some with steep sides.

  8. #38
    Playing some Tank on Tank by correspondence.
    A silly game but it moves fast, takes ten minutes to learn - and I like that a lot.

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  9. #39
    Administrator Whiterook's Avatar
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    I adore Tank on Tank! That’s a good observation, of it being a silly game... it is odd in many ways, yet somehow captures the flavor of WWII armor especially, and infantry/artillery in pretty good theory... all packaged in a very simple rule set. The truly amazing thing for me is how challenging it can be at times... nothing that’ll melt your brain like Squad Leader, but it does kinda stop you in your tracks now and then (pun intended).
    "There is no off position on the Genius Switch”

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