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  1. #1
    Super Moderator josta59's Avatar
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    Capture the flag

    Hi, all,

    I plan to play a miniatures game of capture the flag, using my Firepower rules. The following special rules may change over time until I play the game.

    Special rules
    Tan team receives 10 men and 4 chits. Green team receives 9 men and 5 chits. There are 2 impulse phases per chit for both teams.

    Each team sets up anywhere on the end of the table where their flag is planted.

    All players are armed with rifles and 2 grenades. After 3 rifle attacks, a player must spend an impulse phase reloading.

    Figures can be hit once without dying. A second hit kills them.

    Vehicles may not be entered, but buildings may. Doors are not locked and may be passed through at the expense of 1 movement factor. Windows have no glass.

    Game lasts 10 turns or until a flag is captured and taken to the other flag, whichever comes first.

  2. #2
    Administrator Whiterook's Avatar
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    One of my most favorite boyhood games, especially in Boy Scouts ...though in today’s reality, I’d probably be trying to capture a kiss from one of the Girl Boy Scouts! I feel confused.

    ...but I digress, apparently. What was I saying?
    "Life begins at the end of your comfort zoneĒ

  3. #3
    Super Moderator josta59's Avatar
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    Like my previous "search and destroy" game, this was also inspired by the Max Shooting game app I use every day. I learned a few things from my previous game. Hopefully this one will go better.

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